Type Definitions
object
# BlockColor
Properties:
Name | Type | Description |
---|---|---|
a |
number
|
Alpha color |
r |
number
|
Red color |
g |
number
|
Green color |
b |
number
|
Blue color |
object
# BlockInfo
Properties:
Name | Type | Description |
---|---|---|
solid |
number
|
Solid state |
position |
Position
|
Block position |
color |
BlockColor
|
Color object |
object
# ClientOptions
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
name |
string
|
<optional> |
Bot's name |
object
# JoinObject
Object with options for JoinPacket
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
team |
number
|
<optional> |
Id of the team to join |
weapon |
number
|
<optional> |
Id of the choosed weapon |
held_item |
number
|
<optional> |
Id of the item being hold |
block_red |
number
|
<optional> |
Red color amount for block color |
block_green |
number
|
<optional> |
Green color amount for block color |
block_blue |
number
|
<optional> |
Blue color amount for block color |
object
# VersionInfoObject
Object with options for Version packet
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
identifier |
string
|
<optional> |
A identifier for the client in game |
version |
array
|
<optional> |
Version array [Major, Minor, Revision] |
os_info |
string
|
<optional> |
Informations about the current OS or whatever |
object
# WalkInputs
Object with booleans for Walking Inputs
Properties:
Name | Type | Attributes | Description |
---|---|---|---|
up |
boolean
|
<optional> |
|
down |
boolean
|
<optional> |
|
left |
boolean
|
<optional> |
|
right |
boolean
|
<optional> |
|
jump |
boolean
|
<optional> |
|
crouch |
boolean
|
<optional> |
|
sneak |
boolean
|
<optional> |
|
sprint |
boolean
|
<optional> |